Artistic Sports
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Martial Arts
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Trend Sports
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Description |
Ju-Jitsu is a Japanese martial art and a method of close combat and self-defence. It expresses the philosophy of yielding to an opponent’s force rather than trying to oppose force with force. Manipulating an opponent’s attack using his force and direction allows Jutsukas (athletes) to control the balance of their opponent, hence preventing the opponent from resisting the counterattack. There are three disciplines of Ju-Jitsu offered in The World Games: Fighting, Duo and Ne-Waza. In addition, a national team competition is contested. The National Competition is a combined event where all the athletes competing in the other disciplines of Ju-Jitsu perform their own discipline, but together as a team against the other teams. |
Goal |
The team winning more of the seven contests will be declared the winner. |
Format |
- Two teams qualify for the semi-finals and four teams for the quarter-finals - Winning teams qualify for the next round. - Losing semi-finalists compete for Bronze, winning semi-finalists for Gold and Silver. |
Rundown |
Seven fights are contested in total per team, as explained in the respective disciplines. - 3 Fights in Ne-Waza - 3 Fights in Fighting - 1 Duo performance |
Appearances in TWG 2017 | Yes |
Title holders in TWG 2017 |
Team Mixed
|
Description |
Ju-Jitsu is a Japanese martial art and a method of close combat and self-defence. It expresses the philosophy of yielding to an opponent’s force rather than trying to oppose force with force. Manipulating an opponent’s attack using his force and direction allows Jutsukas (athletes) to control the balance of their opponent, hence preventing the opponent from resisting the counterattack. There are three disciplines of Ju-Jitsu offered in The World Games: Fighting, Duo and Ne-Waza. In addition, a national team competition is contested. Ne-Waza is a discipline that focuses on grappling and ground-fighting. The Ne-Waza is extremely tactical and sometimes described as the chess game of martial arts. |
Goal |
After the match time has expired, the contestant who has the most points at the end of the contest will be the winner. A competitor may also win by submission of the opponent. |
Format |
Weight categories: - Six athletes are divided in two groups. - Athletes complete two matches in a single round-robin format. - Two best placed athletes compete in crossed semi-finals. - Losing semi-finalists compete for Bronze. Winners of semi-finals compete for Gold and Silver. Open Category: - Double Elimination format is used. Athletes have to lose two fights before being eliminated. - Losing participants compete in 'repechage tree' until they have lost a second time. - Tree Format is used to avoid as much as possible that participants have to compete each other multiple times. |
Rundown |
During the six minutes of fight, it is possible to gain points for throws, take-downs, controlling positions and actions giving players an advantage in the fight. The main part of the fight takes place on the ground. The contestants start facing each other in the middle of the competition area, approximately two meters apart. Competitors start the match in standing position. As soon as there is contact between the competitors (via grip or hold), they are allowed to go to the ground/guard immediately. The contestants can control and change between the different positions, but they must be active. Any movement that goes beyond the match area should be stopped. The athletes will be returned to the centre of the fighting area in a standing position. Points are awarded whenever the athlete stabilizes a position for three seconds. These points are cumulative. After the match time has expired, the contestant who has the most points at the end of the contest will be the winner. If the competitors have equal points at the end of the match, the contestant who achieved the most advantages wins the match. If the score is equal both in total points and in number of advantages, the contestant with the fewest penalties wins the match. If the score is equal both in total points, in number of advantages and penalties, there will be a decision made by the referee (if one) or all of the referees (if three referees). To identify a winner, the referee has to look back to which athlete was more offensive during the match and who’s the player who got closer to a point scoring position or a submission hold. |
Tactics |
In every case when a match is stopped because of injury to either or both contestants, the MR may permit a maximum time of 2 minutes |
Judging |
One referee is in charge of the fight. After starting the fight, the referee interrupts only in critical moments. Punches and kicks are not allowed. Penalties will be given in four steps 1st Penalty: Warning The referee announce “foul” and show the gesture: “raising a clenched fist to shoulder height.” Serious foul (Light forbidden acts) will be punished by “penalty”. The following actions count as light forbidden acts: |
Scoring |
Four points are awarded for mount back, mount and back-control Three points are awarded for passing the guard. Two points are awarded for take-down, sweep and knee on belly. An advantage point is counted when an athlete achieves a point-scoring position requiring three seconds of control, but is unable to maintain control for the entire duration, but only if the athlete can't reach a point-scoring position anymore. These points are cumulative. |
Penalties |
The first time a contestant makes a “severe foul”, the athlete will be punished by “Disqualification” and loses the match. The following actions count as a “severe foul” (heavy forbidden act) and will be punished by “Disqualification”: |
Athletes and Teams to watch out for |
Elioenai De Abreu Campos (competing in the Jiu-Jitsu (Ne-Waza) Men -85 kg) is an athlete from BHM. |
Appearances in TWG 2017 | Yes |
Appearances in TWG 2013 | Yes |
Title holders in TWG 2017 |
55kg Women
62kg Men
69kg Men
77kg Men
85kg Men
94kg Men
94kg+ Men
open Men
open Women
|
Title holders in TWG 2013 |
70kg Women
85kg Men
|
Qualified athletes with results in past TWG |
|
Description |
Ju-Jitsu is a Japanese martial art and a method of close combat and self-defence. It expresses the philosophy of yielding to an opponent’s force rather than trying to oppose force with force. Manipulating an opponent’s attack using his force and direction allows Jutsukas (athletes) to control the balance of their opponent, hence preventing the opponent from resisting the counterattack. There are three disciplines of Ju-Jitsu offered in The World Games: Fighting, Duo and Ne-Waza. In addition, a national team competition is contested. The Duo System is a discipline in which a pair of Jutsukas from the same team show possible self-defence techniques. Precise kicks and punches, dynamic throwing techniques and powerful locks are performed by the contestants. It is arguably the most spectacular form of ju-jitsu competition, and it requires great technical preparation, synchronism and elevated athletic qualities. |
Goal |
The team getting the highest score from the judges will win the competition. |
Format |
- Six athletes are divided in two groups. - Athletes complete two matches in a single round-robin format. - Two best placed athletes compete in crossed semi-finals. - Losing semi-finalists compete for Bronze. Winners of semi-finals compete for Gold and Silver. |
Rundown |
Two athletes from the same team show possible self-defence techniques against a series of nine attacks, randomly called by the mat referee. The attacks are divided into three series of three attacks each: a. Gripping attacks, embracing and neck lock attacks Every attack must be prepared by one pre-attack, such as pushing, atemi, pulling or a combination. The defence is completely at the defender's choice as well as the respective roles or the change of the roles as attacker and defender. The scores of the presentation are given after each series. If the points of the two couples are equal, the match will continue series by series until there is a winner. |
Judging |
The scores are given by five judges. The jury shall look for and judge the following criteria: - Powerful attack |
Scoring |
Scores are given from 0 to 10, in 0.5 number intervals. Three out of five scores get counted. The highest and the lowest scores are taken away. |
Appearances in TWG 2017 | Yes |
Appearances in TWG 2013 | Yes |
Appearances in TWG 2009 | Yes |
Appearances in TWG 2005 | Yes |
Appearances in TWG 2001 | Yes |
Appearances in TWG 1997 | Yes |
Title holders in TWG 2017 |
Team Men
Team Mixed
Team Women
|
Title holders in TWG 2013 |
Team Men
Team Mixed
Team Women
|
Title holders in TWG 2009 |
Team Men
Team Mixed
Team Women
|
Title holders in TWG 2005 |
Team Men
Team Mixed
Team Women
|
Title holders in TWG 2001 |
Team Men
Team Mixed
Team Women
|
Title holders in TWG 1997 |
Team Men
Team Mixed
|
Qualified athletes with results in past TWG |
|
Description |
Ju-Jitsu is a Japanese martial art and a method of close combat and self-defence. It expresses the philosophy of yielding to an opponent’s force rather than trying to oppose force with force. Manipulating an opponent’s attack using his force and direction allows Jutsukas (athletes) to control the balance of their opponent, hence preventing the opponent from resisting the counterattack. There are three disciplines of Ju-Jitsu offered in The World Games: Fighting, Duo and Ne-Waza. In addition, a national team competition is contested. Fighting competitions require timing, agility, strength and endurance. |
Goal |
The Jutsukas try to bring one another down with various throwing techniques. The winner is the Jutsuka who has accumulated the most points during the fight or performed a “perfect technique in all three Parts” of the fight. |
Format |
- Six athletes are divided in two groups. - Athletes complete two matches in a single round-robin format. - Two best placed athletes compete in crossed semi-finals. - Losing semi-finalists compete for Bronze. Winners of semi-finals compete for Gold and Silver. |
Rundown |
The match duration is three minutes. Fighting is divided in three parts. The competitors must be active by attempting to score points in all parts. Active competitors can change between the parts. The competitors start facing one another in the middle of the competition area approximately two meters apart. At the sign of the MR, the competitors will make a standing bow first to the referees and then to each other. After the MR announced “hajime”, the match starts in Part 1. Part I sees the Jutsukas involved in distance combat and controlled attacks with arms and legs with punches, strikes and kicks. Once a grab has been made, the fight enters Part II and hits are no longer allowed, except when performed simultaneously with the initial grip. The Jutsukas try to bring one another down with various throwing techniques. Points are given according to how 'clean' and effective the actions are judged. Once both competitors have both knees down on the tatamis (mats) or one competitor is sitting or lying on the floor, the match enters its Part III. Here points are given for immobilization techniques, controlled strangulations or levers on body joints that bring the opponent to yield. At the end of the match, the MR announces the winner and orders the standing bow first to each other, then to the referee(s). If an athlete has shown 'perfect technique in all three Parts', the fight will be ended before time runs out. |
Judging |
“Light forbidden acts” will be punished by “Shido” and the opponent gets 1 Point. The following actions count as light forbidden acts: A “Forbidden acts” will be punished by “Chui” and the opponent gets 2 Points: |
Scoring |
Part 1 - Ippon (2 points) - An unblocked atemi Part 2 - Ippon (2 points) - Strangulations and locks that lead to a submission of the opponent - Ippon (2 points) - A takedown with full control and dynamic throughout the technique - Waza-ari (1 point) - Partly controlled takedown Part 3 - Ippon (3 points) - Strangulations, locks and osae-komi that leads to a submission of the opponent. - Ippon (2 points) - An efficient control announced as “osae-komi” for 15 seconds. - Waza-ari (1 point) - An efficient control announced as “osae-komi” for 10 seconds and less than 15 seconds. |
Penalties |
The fighting system emphasizes safety the most of all three formats. Many of the potentially dangerous techniques such as scissor take-downs, neck locks and digital choking and locking are forbidden in fighting and performing any of these will lead to a straight loss. A second loss due to the use of the forbidden moves will lead to straight ejection from the tournament. If both contestants will be punished by Hansoku-make, the match will be repeated The following actions count as a “heavy forbidden act” and athletes are punished by "Hansoku-make“, which means disqualification: |
Appearances in TWG 2017 | Yes |
Appearances in TWG 2013 | Yes |
Appearances in TWG 2009 | Yes |
Appearances in TWG 2005 | Yes |
Appearances in TWG 2001 | Yes |
Appearances in TWG 1997 | Yes |
Title holders in TWG 2017 |
55kg Women
62kg Men
62kg Women
69kg Men
70kg Women
77kg Men
85kg Men
94kg Men
94kg+ Men
|
Title holders in TWG 2013 |
55kg Women
62kg Men
62kg Women
69kg Men
70kg Women
77kg Men
85kg Men
94kg Men
|
Title holders in TWG 2009 |
55kg Women
62kg Women
69kg Men
70kg Women
77kg Men
85kg Men
94kg Men
|
Title holders in TWG 2005 |
55kg Women
62kg Women
69kg Men
70kg Women
77kg Men
85kg Men
94kg Men
|
Title holders in TWG 2001 |
62kg Women
69kg Men
70kg Women
77kg Men
85kg Men
94kg Men
|
Title holders in TWG 1997 |
58kg Women
62kg Men
68kg Women
68kg+ Women
72kg Men
82kg Men
92kg Men
92kg+ Men
|
Qualified athletes with results in past TWG |
|